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GDC Online – A conversation with Damion Schubert

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Damion Schubert, Principle Lead Systems Designer of Bioware’s upcoming Star Wars: The Old Republic, gave a great talk Tuesday titled “Double coding: Making Online Games for Both the Casual and the Hardcore”. In it he stressed the importance of moving beyond the simple casual-hardcore dichotomy of gamers, arguing that it’s better for game designers to [...]

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